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raymarching

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Fully procedural cinematic ocean and extreme weather simulation in the browser. Multi-cascade FFT waves, volumetric clouds, hurricanes and tsunamis - every pixel generated on the GPU at runtime, zero external assets. Three.js / WebGL2 / GLSL3.

  • Updated Sep 1, 2026
  • JavaScript

**Kernel-V8** is a high-performance GPU benchmarking engine built on the WebGL2 API. By rendering a complex 8th-order **Mandelbulb** fractal in real-time, it generates intense arithmetic workloads to evaluate the stability, thermal throttling, and peak compute throughput of modern graphics hardware.

  • Updated Jan 12, 2026
  • JavaScript

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