Deep Learning GPU Training System
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Updated
Jan 7, 2025 - HTML
Deep Learning GPU Training System
Ray tracing on GPU systems
A web-based calculator for estimating GPU memory requirements and maximum concurrent requests for self-hosted LLM inference.
Numerical model for simulating shallow water hydrodynamics on the GPU using an Adaptive Mesh Refinment type grid. The model was designed with the goal of simulating inundation (River, Storm surge or tsunami). The model uses a Block Uniform Quadtree approach that runs on the GPU but the adaptive/multi-resolution/AMR is being implemented and not y…
High Performance Computing Strategies for Boundary Value Problems
SciML-Bench Benchmarks for Scientific Machine Learning (SciML), Physics-Informed Machine Learning (PIML), and Scientific AI Performance
An experimental repo for accessing Metal API from Python (OSX Only)
GoPTX: Fine-grained GPU Kernel Fusion by PTX-level Instruction Flow Weaving
MLOps — vLLM + LiteLLM + Portainer CE + Netdata. Case study song ngữ: kiến trúc, metrics, bài học vận hành. · Self-hosted LLM inference done the MLOps way, a bilingual case study
pyPFC: An Open-Source Python Package for Phase Field Crystal Simulations
A set of code examples for the website TechyTok!
NVIDIA/CUDA port of Magenta RealTime 2 - a one-click local studio that runs mrt2_small on a WSL2 GPU via JAX and serves a browser UI for prompt-to-audio generation (48 kHz stereo, ~2x real-time). Optional RunPod serverless path for mrt2_base.
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