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How do I connect the signal of a node to a slot function in a QMainWindow? #431

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@CQF0

I would appreciate guidance from the experts. I have created an openglwidget in class gui: public QMainWindow to show some model, and I am now seeking to implement some operations that depend on the node editor. However, I do not know about how to establish a connection between the signal emitted by the node and the function within class gui.

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