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Unity

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Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.

Here are 117 public repositories matching this topic...

A lock-free, asynchronous, event-driven Java Netty framework for building high-performance network applications. Lightweight and dependency-free, it supports distributed, decentralized clusters without requiring external middleware or databases—ideal for game servers, IoT, and long-lived connection systems.

  • Updated Aug 2, 2026
  • Java

jforgame是一个一站式游戏服务器开发框架。包含游戏服务器开发所需要的各种组件,比如socket服务端与客户端,高性能线程模型,自定义二进制消息编解码,自定义orm工具,异步持久化方案,游戏热更新,配置表自动化仓库,游戏通用工具等等,同时提供大量业务案例以供学习。亦可用于其他socket应用,例如及时聊天等。

  • Updated Sep 29, 2026
  • Java

A Java distributed server framework based on Aeron and Netty, featuring a lock-free, asynchronous, and event-driven architectural design. Suitable for game servers, IoT, high-frequency financial trading, and high-frequency market data pushing. 基于 Aeron、Netty 的 java 分布式服务器框架,无锁异步化、事件驱动架构设计。适用于游戏服务器、物联网、高频金融交易、高频行情推送。

  • Updated Aug 6, 2026
  • Java
tenio

TenIO is an open-source project for making online games that includes a java NIO (Non-blocking I/O) based server specifically designed for multiplayer games and simple existing game clients for rapid development: Libgdx (Java), Cocos2d-x (C++), Unity (C#), Phaserjs (Javascript).

  • Updated Aug 13, 2026
  • Java

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